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Eric Schumacher
Jim Redner

media@oculusvr.com

FOR IMMEDIATE RELEASE:

Former Gaikai and Scaleform Officer, Brendan Iribe, Joins Oculus VR™ as CEO

Los Angeles – August 14, 2012 – On the heels of its highly successful Kickstarter launch, Oculus VR™, a developer of virtual reality (VR) technology, announced that the former Gaikai chief product officer and Scaleform CEO, Brendan Iribe, has joined Oculus VR™ as CEO. Other key hires include Michael Antonov and Jack McCauley, who join Oculus as chief software architect and vice president of engineering, respectively.

“The success of our Kickstarter campaign has been overwhelming and a bit humbling, but now it’s time to deliver on the promise,” said Palmer Luckey, founder of Oculus. “We’ve done the R&D and have blown people away with our prototypes. These hires, all of whom have many years of experience developing technology for video games, will ensure that we first deliver rock-solid dev kits, then a consumer product that takes video games to a completely new level of immersion.”

In 2004, Brendan Iribe and Michael Antonov co-founded Scaleform, a developer of UI middleware for video games. Scaleform was eventually acquired by Autodesk in March of 2011, but not before seeing its award-winning software development kit (SDK) included in over 1000 high end video games. After overseeing the transition to Autodesk, Brendan moved on to Gaikai as the chief product officer leading the user experience and product development teams. He now lends his deep industry experience and knowledge of gaming technology to Oculus VR™ and its product, the Oculus Rift.

“For years we’ve talked about virtual reality, and how amazing it would be to actually play within a game, rather than just watch it happen in front of you on a screen,” said Brendan Iribe. “As a serial entrepreneur, I thrive in start-up environments, and Oculus VR™ is as exciting and disruptive as they come. The core technology is already there. Now it’s up to the growing team at Oculus VR™ to get it into the hands of both developers and gamers everywhere.”

Joining Brendan are two other veterans of the game technology space. Michael Antonov was CTO at Scaleform and software architect at Autodesk, and now comes on board as chief software architect, responsible for the Oculus SDK. Jack McCauley comes to Oculus VR™ from R0R3 Devices, a product engineering company, where he led the development and manufacturing of numerous popular video game peripherals including Activision’s highly acclaimed guitar and drum controllers, which shipped millions of units worldwide.

In the coming days, the team will be heading to multiple game shows in Europe, the United States, and South Korea. Any developer or publisher interested in speaking with Oculus VR™ should email rift@oculusvr.com. For more information, visit: www.oculusvr.com

About Oculus VR, Inc

Oculus VR™ is a technology company revolutionizing the way people experience video games. The company’s first product, the Oculus Rift virtual reality headset, is currently in development and is set to launch in 2013. The company was founded by Palmer Luckey and veterans of RedOctane, developers of the acclaimed Guitar Hero series, Scaleform, the #1 user interface software in the gaming, and Gaikai, the cloud gaming company. For more information on the Oculus Rift, visit: http://kck.st/MLCaEC or email: rift@oculusvr.com.

© 2013. Oculus VR, Inc. All trademarks contained herein are the property of their respective owners.