“If I can contribute in a little way to make something new, that’s fantastic.” – Bernard YeeRead More
There’s one talking point that didn’t get nearly as much attention at E3 2014 as some might have expected: virtual reality. The nascent technology, currently being spearheaded by Oculus VR, Sony, and a handful of other software and tech developers, has generated a lot of interest among gamers. There’s even a small-yet-active development community currently releasing piles of publicly available content for the Oculus Rift dev kit. Civilians are excited enough to buy the unfinished tech, but the fact remains: it’s still unfinished…Read More
Just six months ago, we were talking about the money Oculus VR was raising from investors to get its virtual reality headset to consumers. Now, after being purchased by Facebook earlier this year, Oculus VR is making full-on acquisitions of its own: The company behind the design of the Xbox 360 gamepad and the original Kinect, Carbon Design, is joining Oculus VR…Read More
Is Oculus, the virtual reality company being acquired by Facebook, going to make its own headsets? Or is it going to rely on some of the world’s biggest consumer technology companies to develop products using its software, turning it into the Android of VR?
Yes to both…Read More
Virtual reality gaming startup Oculus VR returned to the Electronic Entertainment Expo (E3) video game trade show this week in Los Angeles as a real, competitive platform in the emerging VR game business… Here’s an edited transcript of our interview.Read More
The latest games show how far VR has come — and how far it has left to go…Read More
Oculus VR today confirmed that it has hired Jason Rubin to lead first-party game development… Best known for his work as co-founder at Naughty Dog, Rubin served as director on every title in both the Crash Bandicoot and Jak and Daxter trilogies, the definitive adventure games of the PlayStation and PlayStation 2, respectively…Read More